Introducing "Zero Gravity", our new mind-bending adventure featuring the lovable and lost astronaut, Lieutenant Bennett. To build this game, we used Silverlight Technology with the Microsoft Expression suite, along with a few other tools.
"Zero Gravity" was built using the C# language. Considering this is Beta Tech, we relied on a few of our own tricks to make the game exactly how we wanted. To help reduce the size of the xaml files over the wire, we used compression. We also created a pre-loader that would load our assets to provide a better user experience. In addition to our own assets, we used info on the Silverlight forums and the community's code to get a leg up. We will certainly be giving back to the community through articles and code samples.
The result is an addictively fun game that has it all: animation, sound, video, quality gameplay, and over twenty levels of cosmic adventure.


